However, I very quickly found that staying within the walls of my ever-growing centrally located base stunted my economic growth. When I first started playing Riftbreaker, I wanted to create that huge, impregnable uber turtle base that could repel any and all monsters in the game. Don’t be afraid to build mini resource gathering bases. To that end, I suggest that you spend at least 50% of your time developing your economy so that when the time comes to spend on defense, you have all the resources you need to repel the horde. It’s vital that you constantly grow your total power generation and the number of resources you gather. Your success in a strategy game like Riftbreaker will largely depend on your ability to develop and manage your in-game economy. When critters surround the walls, the mines blow up and take a fair few of them out. Just be sure to build some of the walls within range of your towers.Īlso, these extra walls are a great place to lay down some mines. This gives your towers time to shoot at them. So if they see a wall, they will all gather around the wall and maul it until it’s destroyed.īuilding these walls outside your base draws the attention of the hordes, and slows their progression across the map drastically. That includes walls outside your main base. The reason why is because enemies will surround and attack anything you build. Once you have established your base’s main walls, you should create short runs of walls outside your base’s perimeter. This brings me on to my next tip… Create walls outside your base So it’s worth keeping that in mind when designing your base. They will surround, attack, and destroy the first structure they encounter while en route to your base. Enemies will not mindlessly walk down funnels of walls while being shot at from all sides like they do in traditional tower defense games. The game only consists of towers for defense (there are no mobile units other than the Mech). Though Riftbreaker can feel at times like a tower defense game, it’s not. The Riftbreaker is not a Tower defence game Or you can work out exactly how long it will take you to get the resources you need to build certain structures. Knowing this information, you can figure out exactly how much power or other forms of economic income you need for any given situation. That means a 24 hour day is 720 seconds or 12 minutes in length. And if you use them, hopefully, the horde won’t hunt you down and turn you into their next meal quite as quickly as they did with me.Įach day is 720 seconds or 12 minutes longĮach in-game hour is 30 seconds long.
So, in this article, I’ll list all the tips and tricks I wish I knew before I started. In my time playing, two ideas crystallized in my mind: I’d been following this game for over a year, and, on its 14th of October 2021 release, I bought the game immediately and played it for hours. The RiftBreaker offers an eclectic mix of Factorio, They Are Billions, and Diablo to create an Action Strategy RPG like no other. There’s only one thing left to do: Give them my best H-Bomb handshake and blow them all to hell. My defenses are crumbling, my shields have flickered and faded, my base is overrun. Lasers lance out a sun hot sword that scythes the hordes in half.īut there are seemingly billions of them, I can’t hold them back. Rockets detonate across the trampled ground blasting chunks of monsters and muck into the air.Ĭhainguns scream out a mouth of bullets that chew through fauna and forest alike. But they’ll be met by my own metal monsters… Thousand of beasts driven by an instinct for destruction bear down on my base. The horde is coming.Ī froth of muscle and hide cuts through the undergrowth, uprooting trees, trampling unfortunate fauna into mud and blood.